๐๏ธ Architecture & components
An overview of the PlayServ SDK component map โ four layers, their building blocks, and how they relate to each other.
๐๏ธ Create a Project
How to create a new PlayServ project โ from the initial onboarding flow to a ready project workspace.
๐๏ธ API Key Management
How to create, rotate, and revoke API keys in the PlayServ Backoffice.
๐๏ธ Connect to Unity
How to connect a PlayServ project to Unity โ import the SDK package, configure credentials, and add the bootstrap script.
๐๏ธ SDK Initialisation & Handshake
How to initialise the PlayServ SDK โ configuration inputs, client and server readiness, and the handshake flow.
๐๏ธ Proxy Module & Handshake
How the PlayServ Proxy Module handles the handshake flow โ token validation, connection policy, and the ClientReady event.
๐๏ธ Session Lifecycle & States
How the PlayServ SDK represents connectivity through a Session โ four states, how to subscribe to changes, and how to handle recovery and forced disconnects.