📄️ Architecture & components
An overview of the PlayServ SDK component map — four layers, their building blocks, and how they relate to each other.
📄️ Create a Project
How to create a new PlayServ project — from the initial onboarding flow to a ready project workspace.
📄️ API Key Management
How to create, rotate, and revoke API keys in the PlayServ Backoffice.
📄️ Connect to Unity
How to connect a PlayServ project to Unity — import the SDK package, configure credentials, sync the schema, and add the bootstrap script.
📄️ SDK Initialisation & Handshake
How to initialise the PlayServ SDK — configuration inputs, client and server readiness, and the handshake flow.
📄️ Proxy Module & Handshake
How the PlayServ Proxy Module handles the handshake flow — token validation, connection policy, and the ClientReady event.
📄️ Session Lifecycle & States
How the PlayServ SDK represents connectivity through a Session — four states, how to subscribe to changes, and how to handle recovery and forced disconnects.